Relative Motion
Relative Motion
Relative motion means motion relative to another object. However, is it anything different from what is called "motion"? We noted that motion is always with respect to a reference frame, and it's fruitless to imagine something like absolute state of rest. Hence, at the first sight there doesn't seem to be any difference between relative motion and the concept of motion we have studied so far. Strictly speaking, there is no such difference. However, there is one subtle difference that we note from the examples of motion we studied in the previous sections - the frame of reference in the examples of motion we studied so far was "ground" which is by assumption always in a state of rest. Thus, when we study ordinary motion it is with respect to an observer standing on ground. In relative motion, we will see examples where in addition to ground, there is one additional frame of reference which moves relative to the ground.

The figure above shows the setting. We
select the coordinate axis and imagine an observer at the
origin O. The object under motion is denoted by A which
is shown in the red and it's instantaneous position
vector relative to the ground is
. In addition to
ground, there is another frame of reference F whose
instantaneous position vector relative to ground is
. Instantaneous
position vector of A relative to Frame of reference F is
denoted by
, which by law
of parallelogram addition of vectors is equal to
. The
velocity of A relative to Frame of Reference F is
therefore equal to
. Similarly,
acceleration of A relative to F is equal to

The relative velocity of A with respect
to F is equal to
which is the
velocity of A as seen from F.
We can now find equations of relative motion using the above mentioned relative vector quantities. Let us study examples of relative motion.
Example(Relative Motion in one dimension): Two trains moving in parallel tracks are moving at speeds 'u' m/s and 'v' m/s respectively with respect to ground. The distance between the two trains at time t=0 is 'd' meters. Calculate the time T at which the trains cross each other in the following two cases:
(i) The trains are moving in the opposite direction,
(ii) The trains are moving in the same direction. Assume that u > v in this case.
Needless to repeat, since the motion in 1D, all the vectors can be represented by real numbers instead of unit vectors. Denote the train moving at speed 'u' by A and train moving at speed 'v' by B. Further, assume without loss of generality that the train A is moving in the positive direction.
(i) If the trains are
moving in opposite direction, then the velocity of train
A(relative to ground) is simply u whereas velocity of
train B(relative to ground) is -v. An observer sitting in
train B will see train A moving at velocity
. The
initial relative distance is d and so it takes T=d /
(u+v) amount of time for B to cover this distance.
(ii) If the trains are
however moving in opposite direction, then the velocity
of train A (relative to ground)
is u and the velocity of train B(relative to ground) is
v. Thus, an observer sitting in train B will see train A moving at velocity
> 0. Now
there are two cases to consider
here :
(a) If train A is ahead
of train B, then the initial position vector
= d >
0 and since
> 0,
the relative distance between A
and B will always increase from d>0 with time and so
will never become 0. So the
trains do never meet in this case.
(b) If train B is ahead of A, then the the
initial position vector
= -d
< 0 and since
> 0,
the relative distance between A
and B will always increase from -d with time and so
will become 0 at some time T =
d/(u-v).
Example: Two projectiles are fired simultaneously at time t=0. The first one is fired from the base of the building at angle θ(0<θ<π/2) at initial speed u whereas the second one is fired from the top of the building horizontally (parallel to the ground) at with initial speed v. Under what necessary and sufficient condition do the two particles collide, and assuming those conditions, calculate the time instant of collision, the coordinates of collision (assuming the base of the building to be the origin and the building to be the positive y-axis).
So if the particles collide at time t=T at coordinates (x,y), then since the horizontal velocity for both the particles remains constant, we have:
x = v.T and x = u cosθ.T => v = u.cosθ.
The above condition is a necessary
condition, but is it a sufficient condition. It does not
appear obvious, but yes it is a sufficient condition. The
reason is if v=ucosθ, then at any instant t, the
x-coordinate of the first projectile is ucosθ.t and of
the second particle it is v.t = ucosθ.t. Thus, the
x-coordinate of both the projectiles at any time instant
is equal. Hence, if we observe the motion of first
particle (which is fired from the base of the building)
relative to the second one, it is seen coming up in
straight line i.e. the relative motion is in 1D. The
initial relative distance is h, the final relative
distance is 0, initial relative velocity is usinθ in the
vertical direction, and note that the relative
acceleration is 0(=-g
-
(-g
)) at any
time. Hence, the first particle is seen coming up
uniformly at a speed of usinθ in straight line. Thus, the
two particles do meet at some point and time. Infact, it
takes time T= h/usinθ for the two particles to meet. The
coordinates where the two projectiles collide are given
by:
Example: A helicopter is ascending vertically upwards at a constant speed of 'v' m/s relative to the ground. When it reaches height 'h', a ball is thrown from the helicopter vertically upwards in the air at an initial speed 'u' m/s relative to the helicopter. Calculate the time at which the helicopter and the ball cross each other, and also the time when the ball hits the ground.Let the helicopter and ball cross each other at time t=T. If we observe the ball from inside the helicopter, the initial relative distance is 0, the final relative distance is 0, initial relative velocity is +u, relative acceleration is always -g at any point and time, and thus equations of motion say
Looking from the ground,
the initial position vector of the ball from the ground
was 'h', final position vector is 0, initial velocity
of the ball as observed from the ground is (u + v),
acceleration vector is always equal to -g, and
therefore
where we discarded the other root because it is negative(and time in theory is always positive).
Having seen example of relative motion in 1D, let us now see examples of relative motion in 2D.
Example: A boat starts from one bank of the river and moves at a constant speed of 'u' m/s as seen from the ground with an aim to reach the other bank located at distance 'd' on the opposite side. The river is flowing at a constant speed of 'v' m/s . Calculate the time taken by the boat to cross the river.
The river is flowing in the horizontal
direction with velocity
. The particle
is moving with velocity
whose magnitude
is always constant and equal to u. The velocity of boat
relative to river is
=
-
or
+
=
. Because
and
are
perpendicular, we have
Where we used the fact that since
and
are
perpendicular,
.
= 0. The time
taken to cross the river is therefore
Example : Consider the setting of example 12 with the difference that the boat now chooses to move at an angle θ so as to reach the other end in the shortest possible time. The speed of current and the speed of boat relative to ground are v and u which are to be considered as fixed. Calculate angle θ.
Under the same
notation of example 12, we have
+
=
, except that
and
are not
perpendicular but at an angle θ.
The observer on
ground sees the boat moving with velocity
whose magnitude
'u' is fixed. If θ is the angle between
and
, then we
have
because
is the resultant
velocity(i.e. the velocity of boat as seen from the
ground) of
and
. The time taken
to cross the river is t = d / u.sinα and since d and u
are fixed, t is minimized when sin α = 1and so α=π/2. To
find θ when α=π/2, we note that when α=π/2 the above
equations become
Example: Consider a modification of examples 12 and 13 where the boat moves with speed λv (0<λ<1) relative to water moving at speed v. The boat chooses the angle θ with an aim to minimize the horizontal drift (i.e. the horizontal distance it moves away from the opposite end of the bank) when it reaches the other bank. Find angle θ.
This example is a bit different from the previous ones in that the magnitude of velocity of boat relative to river is given to be fixed. In the previous examples, we assumed magnitude of velocity relative to ground to be fixed.
The figure below demonstrates the setting.

Time taken by the boat to reach other end is given by
The horizontal drift is therefore horizontal velocity multiplied by T which is
which is minimized when
.
Case Study: Cycloid Motion
Let us now apply the theory of motion and relative motion to study cycloidal motion, i.e. motion of a particle along a cycloid.
Imagine a wheel of radius R rolling forward. The center of the wheel as seen from the ground moves in a straight line with velocity v. With respect to center of the wheel, any point on the wheel executes a uniform circular motion with angular velocity ω. Assume that v = ωR and we shall see later when we study Rolling that this is a necessary condition for "Pure Rolling" where the wheel rolls smoothly without slipping.
Consider point O shown in the above figure. Relative to the center C of the wheel, it executes uniform circular motion. Let us find it's equations of motion and it's trajectory for an observer on the ground.
To find equations of motion, we select
point O to be at origin at t=0. At time t, it is at some
point O. The center of the wheel moves from C to C . The
position vector of particle at time t=t is therefore
=
which
is given by
![]()
Now, from the figure we can see that
![]()
We now need to calculate
, which is the
position vector of O relative to the center of the wheel.
From the center of the circle, the particle will be seen
executing uniform circular motion at any time. Hence,
as calculated in the following figure.
and so,
![]()
Therefore,

which is an equation of a cycloid. It is a parametric curve where x and y are expressed as parameters. We note one thing from the equations, the x-coordinate is a strictly increasing function of t (because it's derivative with respect to t is non-negative). Thus, a point never revisits the same x-coordinate in future and thus the curve is indeed a function. The y-coordinate is a periodic function of t and becomes 0 at every time instant of the form 2nπ/ω for n=0,1,2,3,….The y-coordinate achieves maximum value of R at time instants (2n+1)π/2ω for n=0,1,2,3,….

There are many cusps in the trajectory. From the equations and also from the figure above, we see that the point O traverses a distance 2πR horizontally, which is equal to the full circumference of the circle before it comes back to the ground. The total distance it travels before it again touches the ground is however the length of a single cusp. The total distance traveled from t=0 to t=2π/ω is given by
Now,
And so,
